Impossible RealmsImpossible Realms Guide
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Classes

8 first classes and 12 second classes

Everyone starts as a Novice · first class change at Lv 10 and Job Lv 10 · second class at Lv 45 and Job Lv 40

Swordsman

Front-line fighter. High HP, strong melee combos. STR / VIT.

Suggested stat ratio: STR 5 : VIT 3 : AGI 2 : DEX 2

Archer

Ranged attacker with long reach and crits. DEX / AGI / LUK.

Suggested stat ratio: DEX 5 : AGI 3 : STR 1 : VIT 1 : LUK 1

Mage

Magic damage that never misses, big area spells. INT / DEX.

Suggested stat ratio: INT 5 : DEX 3 : VIT 2

Acolyte

Healer and support. Heals, party buffs, holy damage vs undead. INT / VIT.

Suggested stat ratio: INT 4 : VIT 3 : DEX 2 : AGI 1

Thief

The fastest blades in the realm: Double Attack, poison, a cloak of shadow and the Backstab. AGI is its attack power, LUK its crits.

Suggested stat ratio: AGI 6 : LUK 3 : DEX 2 : VIT 1

Lancer

Master of the spear: the longest melee reach, every thrust pierces everything in a line, sturdy enough to hold the front. STR / VIT.

Suggested stat ratio: STR 5 : VIT 4 : DEX 2 : AGI 1

Gunslinger

Firearms: slow but heavy shots, bullets that pierce armour and whole lines, grenades. DEX / AGI.

Suggested stat ratio: DEX 6 : AGI 3 : LUK 1 : VIT 1

Merchant

Trader-warrior: +10% gold from monsters, buys cheaper and sells dearer, and Mammonite turns gold into raw damage. STR / VIT.

Suggested stat ratio: STR 5 : VIT 3 : DEX 2 : LUK 1